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Zero Level Rulebook - a 5th edition Supplement
Zero Level Rulebook - a 5th edition Supplement
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Herein lies complete rules for running Zero-Level (Commoner) Playable Characters in 5E.
Try a new kind of adventure where all the players take the roles of bakers, costermongers, gong farmers, jugglers, and other common professions, doing their best to survive deadly expeditions and escapades. This book provides random tables for quickly generating age, race, and starting stats for 120 commoner occupations.
Create a set of characters in minutes, then use the rules provided to set out on an adventure in 5E. Survivors can use this guide to level up to one after the adventure is complete.
Having proven their mettle in a trial by fire – they set out as a full-fledged adventurer!
WHAT IS ZERO-LEVEL?
Zero-Level “adventurers” are commoners. This is your character before they mastered the fighting arts, studied to learn how to wield arcane spells, or made pacts with otherworldly creatures for amazing powers.
As a Zero-Level, you know you are destined for greater things, and while you toil away at the occupation society has tossed you into, you know that someday, you will get a chance to prove yourself and rise above the rabble.
WHY PLAY ZERO-LEVEL?
Playing a Zero-Level adventurer is an exciting experience. Any wrong move could result in a permanent (and messy death.) Taking risks means something entirely new when the risk could mean the a character’s story. Zero-Level campaigns are no less epic than a standard 5E campaign; you’ll uncover ancient artifacts, battle vicious abominations, explore unlit depths, and solve mind-bending puzzles.
Our aim with this supplement is to open up this fun, alternative avenue of play to 5E players.
THE FUNNEL
In standard 5E gameplay, the emphasis on character creation is putting a lot of thought and effort into creating your character’s background from scratch. You can use the Backgrounds systems to create a backstory and history for your character. With Zero- Level characters, you actually create your character’s history through rolling dice and gameplay. But be warned! Adventuring as a Zero- Level is deadly work, so you will generally be playing 2-4 characters in a Zero-Level adventure hoping that at least one survives.
At the conclusion of the adventure, you hopefully will have at least a couple of adventurers with a story of how they became what they are; ready for their level one adventures. We also provide complete rules for leveling up a Zero-Level adventure to level one.